дзеркало
https://github.com/l0ng-ai/openidea.git
синхронізовано 2026-11-09 11:15:40 +02:00
* feat(app): support Unity external editor navigation * docs(unity): explain manual external editor setup
43 рядки
2.0 KiB
Markdown
43 рядки
2.0 KiB
Markdown
# Open scripts from Unity
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OpenIDEA can open scripts and Console source locations without a Unity plugin.
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1. In Unity, open **Edit > Preferences > External Tools** (on macOS,
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**Unity > Settings/Preferences > External Tools**).
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2. Under **External Script Editor**, choose **Browse** and select OpenIDEA's
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executable (or its `.app` on macOS).
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3. Set **External Script Editor Args** to:
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```text
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$(ProjectPath) --file $(File) --line $(Line) --column $(Column)
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```
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Unity 2022.3 quotes the expanded project and file paths itself, including paths
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with spaces. Do not add another pair of quotes around these placeholders.
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Double-click a script in the Project window or a source location in the Console.
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OpenIDEA opens the project and file, or focuses its existing project window, then
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places the caret at the supplied location. Other open tabs stay in place.
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The project argument makes cold launches open the Unity project rather than a
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standalone file. Without it, `--file` opens in an existing matching project window
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or in LightEdit. Relative file paths resolve against the supplied project folder,
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or against the launch working directory when no project is supplied.
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For a direct invocation of the application executable, quote paths as required
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by your shell. The separately installed `openidea` command has its own syntax:
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```text
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/path/to/openidea "/path/to/My Game" --file "/path/to/My Game/Assets/Player.cs" --line 12 --column 5
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```
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`--file=...`, `--line=...` and `--column=...` also work. Lines and columns are
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1-based; Unity's `0` and `-1` mean an unknown position. An omitted or unknown
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column uses the start of the line. Without a known line, the file opens without
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an explicit caret position. Invalid arguments and missing files report an error.
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On Windows, use the same permissions for Unity and OpenIDEA when possible.
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If a running instance does not receive a request, restart both applications with
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matching permissions and retry. This integration opens local projects; it does
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not generate C# project files or attach a debugger.
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