дзеркало
https://github.com/l0ng-ai/openidea.git
синхронізовано 2026-11-09 11:15:40 +02:00
A plugin system built on WebAssembly components (wasmtime, WASI p2), with a typed WIT API (`openidea:[email protected]`) and a Rust SDK, shipped as a preview. - Extension points declared in `plugin.toml` (commands, languages, themes, icon themes, menus, key bindings, status items, settings, views, custom editors, file icons and templates, run detectors, editor providers), validated before anything takes effect and projected onto the workbench's own registries: plugin themes and file icon themes are chosen in Settings › Appearance and Quick Switch, plugin shortcuts are edited in Settings › Keymap, plugin problems are grouped in Settings › Inspections. - Capabilities with risk levels and consent at install, pinned `process:` programs, secrets in the OS keychain. - Runtime: one thread per active plugin, fuel/time/memory budgets, soft and hard deadlines on the editing path, cancellation, crash backoff, idle reclaim, a precompiled-component cache; remote projects run code plugins on `openidea-server`. - Web views and custom editors with a sandboxed page, a document bridge joined to the text editor's undo history, and split or preview layouts. - Distribution: signed `.oiplugin` packages, a static marketplace index with revocation, versioned installs with rollback, install from a `.zip` or a folder. The release workflow signs and publishes the official plugins and their index, which released builds use as the default marketplace. - Official plugins: String Tools, Key Promoter, Git Toolbox, AI Completion, Checkstyle, MyBatis Navigator, CSV Editor, Solidity, Material Icons, Harbor Night, Excalidraw, Graphviz, Regex Tester, License Header. Closes #732 Co-authored-by: Deng Liu <[email protected]> Co-authored-by: florentvdry <[email protected]>
108 рядки
3.7 KiB
TypeScript
108 рядки
3.7 KiB
TypeScript
import { describe, expect, it, vi } from "vitest";
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import { DocumentSync, type SceneCodec, type SyncPort } from "./sync";
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/** Scenes are plain strings here: the text is the scene. */
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const codec: SceneCodec<string> = {
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parse: (text) => (text.startsWith("!") ? { error: "bad" } : { scene: text }),
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serialize: (scene) => scene,
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signature: (scene) => scene,
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};
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function port(initial: string) {
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let version = 0;
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let text = initial;
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let listener: (s: { version: number; text: string }) => void = () => {};
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const p = {
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get: vi.fn(async () => ({ version, text, readOnly: false, name: "a.excalidraw" })),
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replace: vi.fn(async (at: number, next: string) => {
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if (at !== version) throw new Error("stale");
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text = next;
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return { version: ++version };
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}),
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onChange: (fn: typeof listener) => void (listener = fn),
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/** An edit made in the text editor. */
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external(next: string) {
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text = next;
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listener({ version: ++version, text });
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},
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text: () => text,
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} satisfies SyncPort & Record<string, unknown>;
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return p;
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}
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const hooks = () => ({ apply: vi.fn(), error: vi.fn() });
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describe("DocumentSync", () => {
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it("starts from the document and writes canvas changes back, once per saved change", async () => {
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const p = port("a");
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const h = hooks();
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const sync = new DocumentSync(p, codec, h, 0);
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expect(await sync.start()).toEqual({ scene: "a", error: null, readOnly: false, name: "a.excalidraw" });
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sync.changed("a");
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await sync.flush();
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expect(p.replace).not.toHaveBeenCalled();
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sync.changed("ab");
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sync.changed("abc");
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await sync.flush();
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expect(p.replace).toHaveBeenCalledTimes(1);
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expect(p.text()).toBe("abc");
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});
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it("shows edits made elsewhere and doesn't write them back", async () => {
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const p = port("a");
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const h = hooks();
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const sync = new DocumentSync(p, codec, h, 0);
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await sync.start();
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p.external("from the text editor");
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expect(h.apply).toHaveBeenCalledWith("from the text editor");
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sync.changed("from the text editor");
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await sync.flush();
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expect(p.replace).not.toHaveBeenCalled();
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// The next canvas edit is based on the new version.
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sync.changed("canvas");
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await sync.flush();
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expect(p.text()).toBe("canvas");
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});
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it("lets the document win a race: a stale write is dropped and the canvas takes the text", async () => {
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const p = port("a");
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const h = hooks();
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const sync = new DocumentSync(p, codec, h, 0);
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await sync.start();
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sync.changed("canvas");
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// The document moved on without the sync hearing of it yet.
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p.replace.mockImplementationOnce(async () => {
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throw new Error("stale");
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});
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await sync.flush();
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expect(p.get).toHaveBeenCalledTimes(2);
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expect(p.text()).toBe("a");
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});
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it("never overwrites text that doesn't parse, and resumes when it does", async () => {
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const p = port("a");
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const h = hooks();
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const sync = new DocumentSync(p, codec, h, 0);
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await sync.start();
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p.external("!broken");
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expect(h.error).toHaveBeenLastCalledWith("bad");
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sync.changed("canvas");
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await sync.flush();
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expect(p.text()).toBe("!broken");
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p.external("fixed");
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expect(h.error).toHaveBeenLastCalledWith(null);
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sync.changed("canvas");
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await sync.flush();
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expect(p.text()).toBe("canvas");
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});
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it("starts read-only and invalid documents without writing", async () => {
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const p = port("!broken");
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const sync = new DocumentSync(p, codec, hooks(), 0);
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expect(await sync.start()).toEqual({ scene: null, error: "bad", readOnly: false, name: "a.excalidraw" });
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sync.changed("x");
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await sync.flush();
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expect(p.replace).not.toHaveBeenCalled();
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});
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});
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