import { expect, test } from "@playwright/test"; import type { AgentEntry, AgentTask } from "../src/bindings"; const task: AgentTask = { id: "approval", title: "Command approval", status: "needsInput", isolation: "local", provider: "codex", model: null, cwd: "/dev/acme-api", branch: null, base: null, baseCommit: null, error: null, createdMs: 0, updatedMs: 0, config: [], commands: [], usage: null, queue: [], }; const command = `python3 -c 'import pathlib\np = pathlib.Path("note.txt")\np.write_text("${"long content ".repeat(80)}")'`; const entries: AgentEntry[] = [ { type: "user", text: "Write a note with Python.", attachments: [], steered: false }, { type: "thought", text: "I need approval to write." }, { type: "tool", id: "inspect", title: "Read README.md", kind: "read", status: "completed", locations: [], output: null, diffs: [], }, { type: "agent", text: "I will request approval before writing the note." }, { type: "tool", id: "read", title: "List .", kind: "search", status: "running", locations: [], output: null, diffs: [], }, { type: "permission", id: 1, title: `Run ${command}`, options: [ { id: "once", kind: "allow_once", name: "Allow once" }, { id: "always", kind: "allow_always", name: `Always allow \`${command}\`` }, { id: "decline", kind: "reject_once", name: "Decline" }, { id: "cancel", kind: "reject_once", name: "Decline and stop" }, ], chosen: null, }, ]; for (const theme of ["dark", "light"] as const) { for (const width of [760, 1400]) { test(`approval stays inside the agent column at ${width}px in ${theme}`, async ({ page }) => { await page.setViewportSize({ width, height: 900 }); await page.goto("/"); await page.getByRole("tree", { name: "Project" }).waitFor(); await page.evaluate( async ({ task, entries, theme }) => { const path = "/src/features/agents/store.ts"; const store = await import(path); const themePath = "/src/workbench/theme.ts"; (await import(themePath)).previewTheme(theme); store.useAgents.setState({ loaded: true, tasks: new Map([[task.id, task]]), entries: new Map([[task.id, entries]]), }); store.openTaskInEditorLocation(task.id); }, { task, entries, theme }, ); const card = page.getByRole("region", { name: "codex wants to run a command" }); await expect(card).toHaveCount(1); await expect(card.locator("pre")).toHaveText(command); await expect(card.getByRole("button")).toHaveText(["Allow Once", "Always Allow", "Decline", "Decline and Stop"]); const geometry = await card.evaluate((el) => { const transcript = el.parentElement!.parentElement!; const prompt = transcript.querySelector('[class*="_user_"]')!; const reply = transcript.querySelector('[class*="_agentCard_"]')!; const rect = el.getBoundingClientRect(); const bounds = transcript.getBoundingClientRect(); return { scroll: transcript.scrollWidth, client: transcript.clientWidth, contained: rect.left >= bounds.left && rect.right <= bounds.right, promptRadius: parseFloat(getComputedStyle(prompt).borderRadius), replyBackground: getComputedStyle(reply).backgroundColor, replyBorder: getComputedStyle(reply).borderTopWidth, userOnRight: prompt.getBoundingClientRect().right > reply.getBoundingClientRect().right, approvalAligned: Math.abs(rect.left - reply.getBoundingClientRect().left) < 1, authorBeforeWork: transcript.querySelector('[class*="_agentAuthor_"]')?.nextElementSibling?.matches("details") ?? false, footerAligned: Math.abs(prompt.getBoundingClientRect().right - prompt.nextElementSibling!.getBoundingClientRect().right) < 1, cardWidth: rect.width, available: bounds.width, actionsVisible: getComputedStyle(reply.nextElementSibling!.querySelector('[class*="_messageActions_"]')!) .opacity, }; }); expect(geometry.scroll).toBe(geometry.client); expect(geometry.contained).toBe(true); expect(geometry.promptRadius).toBeLessThanOrEqual(4); expect(geometry.replyBackground).not.toBe("rgba(0, 0, 0, 0)"); expect(geometry.replyBorder).toBe("1px"); expect(geometry.userOnRight).toBe(true); expect(geometry.approvalAligned).toBe(true); expect(geometry.authorBeforeWork).toBe(true); expect(geometry.footerAligned).toBe(true); // The last message stays actionable even while an approval follows it. expect(geometry.actionsVisible).toBe("1"); if (width === 760) expect(geometry.cardWidth).toBeGreaterThan(geometry.available * 0.8); await card.locator("pre").focus(); for (const label of ["Allow Once", "Always Allow", "Decline", "Decline and Stop"]) { await page.keyboard.press("Tab"); await expect(card.getByRole("button", { name: label, exact: true })).toBeFocused(); } await page.evaluate(async () => { const path = "/src/platform/ipc.ts"; const { commands } = await import(path); commands.agentRespond = async (task: string, permission: number, option: string) => { (window as unknown as { approvalAnswer: unknown }).approvalAnswer = { task, permission, option }; return { status: "ok", data: null }; }; }); await card.getByRole("button", { name: "Allow Once", exact: true }).focus(); await page.keyboard.press("Enter"); await expect .poll(() => page.evaluate(() => (window as unknown as { approvalAnswer: unknown }).approvalAnswer)) .toEqual({ task: task.id, permission: 1, option: "once", }); }); } }