A plugin system built on WebAssembly components (wasmtime, WASI p2), with a
typed WIT API (`openidea:[email protected]`) and a Rust SDK, shipped as a preview.
- Extension points declared in `plugin.toml` (commands, languages, themes,
icon themes, menus, key bindings, status items, settings, views, custom
editors, file icons and templates, run detectors, editor providers),
validated before anything takes effect and projected onto the workbench's
own registries: plugin themes and file icon themes are chosen in
Settings › Appearance and Quick Switch, plugin shortcuts are edited in
Settings › Keymap, plugin problems are grouped in Settings › Inspections.
- Capabilities with risk levels and consent at install, pinned `process:`
programs, secrets in the OS keychain.
- Runtime: one thread per active plugin, fuel/time/memory budgets, soft and
hard deadlines on the editing path, cancellation, crash backoff, idle
reclaim, a precompiled-component cache; remote projects run code plugins on
`openidea-server`.
- Web views and custom editors with a sandboxed page, a document bridge
joined to the text editor's undo history, and split or preview layouts.
- Distribution: signed `.oiplugin` packages, a static marketplace index with
revocation, versioned installs with rollback, install from a `.zip` or a
folder. The release workflow signs and publishes the official plugins and
their index, which released builds use as the default marketplace.
- Official plugins: String Tools, Key Promoter, Git Toolbox, AI Completion,
Checkstyle, MyBatis Navigator, CSV Editor, Solidity, Material Icons, Harbor
Night, Excalidraw, Graphviz, Regex Tester, License Header.
Closes#732
Co-authored-by: Deng Liu <[email protected]>
Co-authored-by: florentvdry <[email protected]>
Adds a UI fallback font under Settings › Appearance › Use custom font, so glyphs missing from the chosen UI font (e.g. CJK in Menlo) render in a font the user picks instead of the system default. The fallback joins the UI font stack used by menus, the project tree and dialogs, and resolves macOS user fonts through the shared font loader.
Also keeps the custom font controls wrapping together at narrow widths and covers save/clear/disable, stack composition and settings round-trip in tests.
Fixes#654
Co-authored-by: a-rookie-of-C-language <[email protected]>
Counts on the tool window stripe icons (changed files on Commit, problems, agent tasks needing input, running processes) can be turned off in Settings › Appearance & Behavior › Appearance › Tool Windows. On by default; the setting is stored in appearance settings and survives restarts.
Co-authored-by: a-rookie-of-C-language <[email protected]>
IDE zoom changed the toolbar height while the macOS window buttons stayed at a fixed vertical position. The buttons are now centred in the title bar using its measured height and the zoom, and repositioned after AppKit layout updates. Zooming out keeps enough room for them so they do not cover the project icon, and compact mode follows the same alignment.
Windows align from the saved zoom and compact setting when they are built, so the buttons do not move once the page loads. The height uses the zoom the webview applies, so an out-of-range setting cannot misplace them.
Workspaces open several local project folders in one IDE session (File › New / Open / Manage Workspace…, or Attach when opening a project, which creates a workspace automatically for a plain project window). Member folders are the Project view roots and take part in indexing, Find in Files, Git, language servers, run configurations and builds; agent tasks choose which member they work in. Window › Merge All Project Windows groups project windows into one window with project tabs (switch, reorder, close, move to a new window), restored on reopen.
Closes#241Closes#198Closes#286
- Agents sits right after Project on the left stripe.
- The separator between a stripe's primary and split windows only shows
while a button is dragged, as a drop target.
- "Show tool window names" is off by default: stripes start at their
narrowest width with icons only.
Adds Solarized Light, Solarized Dark, One Light and One Dark as built-in themes across the workbench, editor, terminal and Mermaid, keeping the original palettes (MIT notices in THIRD_PARTY_LICENSES.md, mapping in docs/themes.md).
- Native window colours are read from tokens.css at build time (`theme_frame.rs`) instead of a second colour table.
- Startup restores the built-in palette before first paint.
- Editor schemes, the terminal and Mermaid refresh on switches between themes of the same kind.
- The plugin packages of the same themes are removed.
- A test requires every built-in palette theme to define each token (only listed ones may inherit from the base theme), so new tokens can't silently miss them.
Co-authored-by: Claude <[email protected]>
Claude-Session: https://claude.ai/code/session_01VUYsdXA2nkF5v6zsC93dpn