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синхронізовано 2026-11-09 19:25:54 +02:00
feat(debugger): flash the taskbar when a breakpoint is hit in an unfocused window (#1810)
A breakpoint stop now grabs attention like IDEA's: the owning window's taskbar button flashes while the window is in the background (new window_flash_taskbar command wrapping request_user_attention, which never flashes a focused window), and the flash is stopped when the window is focused, the paused thread resumes, or the session ends. A window running with Focus application on breakpoint still focuses instead of flashing, and repeated hits while already flashing do not re-request attention. Closes #1742 Signed-off-by: Inf1mum <[email protected]>
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@@ -863,6 +863,13 @@ export const commands = {
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/** Focuses the next / previous window (⌘` / ⇧⌘`). */
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windowCycle: (forward: boolean) => __TAURI_INVOKE<void>("window_cycle", { forward }),
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windowToggleFullscreen: () => typedError<boolean, IdeError>(__TAURI_INVOKE("window_toggle_fullscreen")),
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/**
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* Flash (`true`) or stop flashing (`false`) this window's taskbar button, like IDEA when a
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* breakpoint is hit while the window is in the background (macOS bounces the dock icon,
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* Linux sets the urgency hint). A focused window is never flashed: the user is already
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* looking at it, and re-flashing it would steal attention for nothing.
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*/
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windowFlashTaskbar: (flash: boolean) => typedError<null, IdeError>(__TAURI_INVOKE("window_flash_taskbar", { flash })),
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/** Height of the web title bar in native logical pixels (CSS height × IDE zoom). */
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windowSetTitlebarHeight: (height: number | null) => typedError<null, IdeError>(__TAURI_INVOKE("window_set_titlebar_height", { height })),
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/**
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